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<p>As China's first 3A game, "Black Myth: Wukong" not only shocked global players with its top production level, but also set off a heated discussion on "Chinese aesthetics" and "cultural output" with its profound Oriental cultural heritage. In this programme, two players and hosts, Jia Xin and Ah Ying, will take you deeper into the "Chinese romance" behind the game, talk about how it uses modern technology to interpret the classic myth, and how the global players to re-understand the charm of Journey to the West.</p><ul> <li>Share the game experience: Experience the crash moment of "27 deaths" and reveal how Black Myth conquers players with high difficulty and exquisite design.</li> <li>Cultural Export Code: Why doesn't "Golden Staff" translate to "Monkey King's staff"? Ancient buildings in the game: Foguang Temple, Dazu stone carving, Shuilu nunnery... Why are foreign players picking up on Journey to the West?</li> <li>Debate and reflection: When cultural differences lead to misun...